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SPORTIZM T10 CRICKET TOURNAMENT

Legala Cricket Grounds, Serilingampally, Hyderabad, Telangana

Saturday, 22nd Apr 2017 - Sunday, 30th Apr 2017

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Sportizm T10 Cricket Tournament

Pay Now: 5000

Tournament Fees: 5000

Last Registration Date: 15-Apr-2017

No. of Registration

Event Overview

 

                                                                                                      Tournament Format

    
            1)      T10 Format, Each team will play 10 overs per Innings with “Red Coloured Hard Tennis Ball” (New Ball for each Innings).

2)      Teams participating in this Tournament will be divided into groups of 3 teams each, depending on the registrations.

3)      This Tournament will be run on Round-Robin cum knockout basis, limited to 10 over a side. There is a Time Limit of 35 Minutes to bowl the 10 overs in an innings (Innings break will be 5 minutes).

4)      Top Two Teams from each group will be qualified for knock out matches based on the following order of priority:

                i.            As per their Points.

              ii.            When Two or more teams have equal points, the team with the higher Net Run Rate (NRR) will be placed higher.

                                Net Run Rate (NRR) is the difference between the Rate at which you have scored and the Rate at which you have conceded runs in the match. The run rate will be calculated as runs scored in the allotted number of overs and if a team is all out before the stipulated overs then the full quota of 10 overs will be taken into account. The NRR will be calculated on a cumulative basis i.e. the scores of the previous matches will be added to find the overall average.

       5) All Matches will be played on Saturday and Sunday.

   6)      Points System will be as such:                                                                                                    

    Three points for a WIN.

    Zero points for a LOSE.

    If Match is Tie, SUPEROVER is applicable.

       *Note: All the tournament fixtures will be revealed 3 days before the commencement of the tournament.   


                                                                                                    
Rules & Regulations


1)      Each innings consists of 10 overs and Only One bowler can bowl a maximum of 3 overs & remaining bowlers can bowl maximum of 2 overs     each.

2)      During the first 3 overs (Power Play), a maximum of 2 fielders can be outside the 30 yard circle. After the power play, a minimum of 4 fielders should be inside the fielding circle (excluding wicket-keeper & bowler).

3)      Only 5 fielders can field on the leg side at any point of time (Including Bowler, Excluding Wicket-Keeper is not considered as a fielders in this regard)

4)      Byes and Over-throws are applicable in this tournament. But LBW and leg byes is not applicable.

5)      No ball and Wide will be penalized. One run and an extra ball will be awarded for a no ball and a wide ball. There is free hit for all type of No-balls.

6)      Umpires reserve every right to declare a no ball with or without warning, if any bowler delivers under arm or throw ball.

7)      No bowler can bowl immediately after coming off the field after substitution. He will be fit only after taking the field for next two overs.

8)      Batting and keeping pads are not allowed in the tournament. However, batting and keeping gloves can be used.

9)      Transfer of players between teams is not allowed. If notified, the team will be disqualified from the tournament without any prior notice.

10)   A team can choose maximum 16 members squad and a team manager (optional). Any players apart from the squad given will not be entertained.

11)   The Manager will be the interacting person with the organizing committee off field and the Captain will be the interacting person with umpires on field.

12)   The playing teams must be present 30 minutes before the start of the play and are also requested to take care of their own belongings, as the organizers will not be responsible for loss of their property or valuables.

13)    2 bouncers allowed in an over. Overheight ball will be considered as wide. If batsman attempts to play a short ball & caught, and he will be given OUT. This will be first/second shortball warning to the bowler.

14)   Telling Gaurd by the bowler in the every beginning of the over is compulsory or else it is considered as no-ball.

15)    Since overthrows are being there, If batsman went out of crease knowingly/unknowingly before the ball is dead, he will be given out. Either he have to tell to the umpire or wicket-keeper to change bat or going to other end.

16)   At least 6 players must be present at the time of the toss and it will held 30 minutes prior to the scheduled time. If any team fails to reach in scheduled time, the toss will go in favour of the opposite team and late reporting team will lose one over in every ten minutes each and they will be disqualified after 30 minutes.

17)   After the toss, the fielding team should set the fielding positions immediately to avoid any delay to begin the match. Batsmen will come to the crease only after the field arrangement.

18)   Each captain should nominate his playing XI before the toss. No player can be changed after the nomination without the consent of the opposing captain.

19)   Substitute runners are not allowed, unless a batsman gets injured in the field during a particular match and the role of a substitute will be fielding only (Maximum of 2 substitutes allowed).

20)   A new (tennis ball) ball will be provided for each innings. In case of loss or damaged ball, umpire will replace the old ball with a new one.

21)   Umpire's decisions will be final throughout the tournament. Only Captain is allowed to discuss any point with umpire. Any sort of misconducts by any players will result in direct suspension.

22)   Organizers reserve the right to change the venue, date time and reduce the over of matches at short notice.

23)   All team members are requested to wear appropriate dress code. Short pants are not allowed.

24)   A team must be ready to play two matches in a day, if required.

25)   MAN OF THE MATCH award will be decided and presented by the Committee at the end of each match.

26)   There are other Awards to be Won MAN OF THE TOURNAMENT, BEST BATSMAN & BEST BOWLER of the Tournament. Such awards will be presented along with the Cup at the end of the FINALS.

27)   If a Player from one Company participates for a particular team, he has to represent the same team through the tournament.

28)   If any match ends in draw, the winner will be adjudged by "Super over".

29)   Player need to submit their id proof.

30)   Batting team players will sit in the player’s enclosure. Only one person per team will coordinate with scorer.

31)   Each bowling team is entitled to a max of 35 min in which they must bowl their stipulated 10 over’s. In the event of less over’s being bowled the batting side shall be awarded 5 penalty runs per over less bowled. However the fielding side will still have to complete its stipulated 10 over’s unless the opposite team is bowled out before the same. For eg 9 over’s bowled in 35 minutes. The batting side will be awarded 5 extra runs in addition to the number of runs they manage to score in the 10th over. This would apply to the team whether bowling first or second. The over which begins even in the 39th minute of playing time shall be considered as a valid over in the above system of penalty calculation and there will be no penalty levied for the same.

32)   If any team does not take its Position on the Field within Fifteen Minutes of the match being announced, a walk over will be handed over to the Team in Place.

33)   No drinks intervals between matches are allowed. No drinks will be allowed on the field without the permission of the umpires.

    Super Over If, and when, there is a tie by the end of a T10 match, it is broken with a one over per side - 'Eliminator' or 'Super Over'. Each of the     two teams nominates three batsmen and one bowler, to play a one-over per side, which can be termed as 'mini-match' or 'One1'. If a team loses     two wickets before the over is complete, it loses the game. If this does not happen, the team with the higher score from its over wins it. In case       there is a tie after the 'mini-match' as well, the team that has higher number of sixes in its full innings, or in the 'One1', will be declared the               winner. If, by any chance, there is still a tie, the winning team is the one with the higher number of fours in both innings.




 

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Organizer Sheeba

GW Sports Tournament